第八十一章-《运河岛》
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allplayerswillreceive1000aslongastheyhavedealtdamagetothedragon.(changeto:playerswillreceivemoneybasedontheamount/percentageofdamagetheyhavedealttothedragon.)
dragonbreathcanbesoldto/shopat400perbottle.(thepriceisnothigh,sinceonedragonneedsfourcrystalswhichneed4ghasttears.ghaststearsareveryhardtogetwithout/fly.theaveragepriceforaghasttearisaround100k.)
*addanoptiontotradeadragoneggforacreeperspawner(note:gunpowdercan’tbesoldto/shop.also,theplotmoblimitstillappliessoitwon’tspawnanythingiftherearetoomanymobsonaplot.)thiscanencouragedragonfightsandbringmorefireworkstothecommunity.
new/dragontopshowsplayerswhohavefoughtthehighestnumberofdragons/dealtthehighestamountofdamagetodragons/spawnedthehighestnumberofdragons.
addarmorstandpedestalsdisplayingtopplayersindragonstats.
bettereconomy
oneoftheissuesseason7andseason6hadwasthatthereweren’tenoughwaystospendmoney.addingmorewaystospendmoneywillimprovetheeconomyinseason8.
purchasableplotlimitsandcustomizations
purchasableplotbiomechange10keachtime(it’srarelyusedsoitshouldchargemore.)
purchasableplotnamechange(10kfirsttime,20ksecondtime,40kthirdtime,etc.),soplayerscanworkfortheplotnametheywant,insteadoftryingtowinacompetitionofclaimingnamesasearlyaspossible.
purchasableplotbeaconlimit:10kfor1beacon,20kfor2beacons,40kfor3beacons,80kfor4beacons,etc.
purchasableplotheadslimit:20kforevery5heads.
purchasableplotholoskullslimit:20kforeachholoskull.
purchasablechestshoplimit:1000forevery5buying/sellingsigns.
purchasablemoblimit:10kforfirst5mobs,20kforthenext5,40kforthenext5,etc.upto25mobsperplot.
purchasablespawneggs(note:mobscan‘tbebredonplots)
addpurchasablemobspawneggsto/shop.theyprovidenicewaystogetpetsonplots.priceshouldbe100keachminimumsoplotpetsremainrelativelyrareandspecial.petsshouldtaketimeandefforttoget.thereshouldalsobealimitonhowmanyspawneggsaplayercanbuyintotal,maybe10.
purchasableadvertisingslots
addanewpageof/shopshowingplayerownedshops.theseslotscanberentedatanhourlycostof50perhour.
itemspurchasablefrom/shop
addingpurchasableitemsto/shoptohelpandencourageoverworldexplorationandpvp.thepriceofitemsshouldberelativelyhighsopeoplewilltrytoobtaintheminvanillawaysorthroughtradinginsteadofconsideringbuyingthemfrom/shopasthefirstorthebestoption.
addenchantedgoldenapplesto/shopat20keach.
addfireworksto/shopat20kperstack
addenderpearlsto/shopat200each.
1.8pvp
therehavebeenlotsofsuggestionsofchangingthepvpfrom1.12to1.8fromthecommunity.eventhosewhopvpsalotduringthisseasondon’tseemtoenjoy1.12pvp.someideasare:
changingthepvpontheentireserverto1.8pvp(lagseemstobeaconcern)
or
makingthepvparenasimilartothecurrent/duelarena,whichison1.8,andleavetheotherpartsoftheserverunchanged(butwiththeinventoryandarmorscarriedinsteadofthedefaultkits)
adjustedquests
differentfrommoneywhichrequiresgrindingfarmsandsellingitems,questpointsreflectanotheraspectofthegameplay:persistence.questtopsshouldbegivenmorerecognitionsoitencouragesmoreplayerstogetonanddoquestsonadailybasis.
addarmorstandpedestalsdisplayingtopplayersinquestpoints.
adjustingquestrewardsanddifficulties
dailyquestsshouldbeeasytodowithlessreward(1.5keachinsteadof2keach.1questpointeach).somegoodoptionsare:
collectingasmallamount(10-50)ofitems(easytoobtain)ininventory
eatingasmallamountoffood(5-20)(easytoobtain)
placingdownatypeofblockforanumberoftimes(2-7)
harvestasmallamountofcrops(50-100)
weeklyquestsshouldbemoredifficultthandailyquestsbutarenotveryhardtodo(15keach,5questpointseach)
craftingacertainamount(45-150)ofitems
catchingacertainamount(45-150)offish
killingacertainamount(45-150)ofmobs
destroyingacertainnumber(200-700)ofblocks
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